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UE4 C++: Bullet Penetration

In this project I decided to create bullet penetration. With the help of a tutorial I managed to come up with this. It was all made in C++ with Visual Studio and UE4.

When shooting a target through one of the pillars, it only does 6 damage. But if you shoot the target directly it does 30 damage. This is done through a line trace, so this could also be brought over to multiplayer games very easily. It was designed with portability in mind and settings can quickly be modified in any way. The resistance value for each block can be adjusted individually to have some reduce more or less damage.

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Nicholas Wilkie
Environmental Artist, Graphic Designer, & 3D Modeler Carlsbad, CA