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Senior Instructor
Lexington, MA
Aug 2014 - Present (10 years 3 months)
Teaching kids in grade 2 through 8 in App Design, Stop Motion animation, Video game design, digital animation, robotics, and engineering. Using programs such as Scratch, Game Maker, Unity, Claymaker, Hue Animation, and App Inventor.
Also writing curriculum for classes to help expand upon the uses of the programs for classes and testing out new apps and software. Additionally working on concept art for graphic designs for learning interface being developed for the company.
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Founder and Freelance CG Artist
Dark Dreams Studios
Jan 2007 - Present (17 years 10 months)
My personal freelance company for animation, illustration, and film freelance work.
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Flash Animator
Novudus
Aug 2013 - Oct 2013 (2 months)
Responsible for creating animated gif files for use in Android app.
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3d Generalist
DigiNovations
Aug 2013 - Sep 2013 (1 month)
Creating 3D models, textures, UVing, rigging, and animating a medical animated scene in Maya. Along with compositing scenes together with video footage an creating motion graphics in After Effects.
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Summer Instructor
Freshi Media
Jun 2013 - Aug 2013 (2 months)
Teaching elementary school kids Stop-Motion Animation, Digital Animation with Anime Studio, Film-making and VFX with Windows Movie Maker and Video Game Design with MultiMedia Fusion 2
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3d Generalist
Mighty Cast, Inc
Mar 2013 - Apr 2013 (1 month)
I am responsible for developing concept art for game assets then modeling, texturing, and uving said assets. Once completed I would animate any parts that needed animation with in Maya. Then I would take the layers from Maya, composite them in After Effects and add Visual Effects.
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Children's Book Illustrator
Wiggles Press Inc.
May 2009 - Jan 2013 (3 years 8 months)
Illustrating for children' books. I previously illustrated for the storybook, "The Perfect Pet."
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Teaching Assistant at the Harvard University Campus
Digital Media Academy
Jun 2012 - Aug 2012 (2 months)
I assist the Lead Instructor for a number of classes.
They include...
Adventures in Film-making
Teaching the children Pre-production storyboarding, production & filming, how to use a video camera; shooting and recording techniques, how to edit a movie, post-production editing with Final Cut Pro, special effects techniques, outputting your movie for web, Youtube & DVD
Game Development in Unity
Teaching the students game-development work flow using Unity, game asset preparation and the Unity interface, how to import and place game assets and integrate animation, scripting and programming with Javascript, controlling animations and characters, sound and event triggering, scripts for developing character health systems, collision detection and weapon interactions.
Digital Art & Graphic Design
Teaching students about the principles of composition & creating dynamic and interesting images, Photoshop working with layers, text & brushes, constructing colorized images from line art, colorization techniques working with selections, masks & adjustment layers, the different kinds of typography, fonts, typeface and how to create text effects, how to create art using Adobe Illustrator vector graphics and pathing, how to create animated .gifs and work with different file formats
Adventures in Science & Engineering
Teaching children basic computer programming with Scratch, how simple machines work, how to build simple machines using K’NEX, introduction to aerodynamics and aerospace engineering, how to build water rockets, introduction to solar engineering, how to build solar race cars.
3D Game Design in Maya & UDK
Teaching the students how to create and define the details of a 3D game environment and concept a project, Autodesk Maya 2012 basics for environmental models, techniques for low polygon modeling and optimizing poly count for games, creating textures using Adobe Photoshop, importing models into the UDK, using the UDK to create realistic lighting and special effects.
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Production Intern
Brickyard VFX
Mar 2012 - Jun 2012 (3 months)
General office up keeping and organization.
Shadowing producers and artists to learn about visual effects in advertising. I also get tutored in the use of different visual effects programs and procedures on site.
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Freelance Facial Animator
Digital-Perfection
Jun 2012 - Jun 2012
Created facial animation and lip-sync for a 1 minute segment of an animated pilot "Magic Monkey Billionaire" using 3D Studio Max.
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Flash/3D Developer
GEX Inc
May 2012 - Jun 2012 (1 month)
Developing proposals for clients in regards to the time frame for a variety of Flash and 3D Animated projects.
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Freelance Animator
Pops
Jan 2012 - May 2012 (4 months)
Developing short Flash animations for pop-up alerts on the Android.
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Private Tutor
Self Employed
Sep 2011 - Oct 2011 (1 month)
I am tutoring a young middle school boy in 3D modeling, rigging and animation over the course of the coming year.
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Project Leader for Practicum
Boston Museum of Science
Sep 2011 - Sep 2011
I helped direct my classmates from BU CDIA in developing animated shots for the Museum of Science as part of our Practicum assignment. These shots were to be used in a demonstrational video on the proper use of the Segway for the Segway of Boston Tours.
I also corresponded with the client and Production Manager on a daily basis and maintained a blog of our work in development for their review. mossegway.wordpress.com
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Production Assistant
360KID
Feb 2008 - Jun 2008 (4 months)
I was a lip-sync and motion graphic animator for the flash based educational game, "Compass Learning Odyssey: Math Levels 5 & 6"
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Intern
Wicked Delicate Films
Jan 2007 - May 2007 (4 months)
Creating hand-drawn animated sequences for the documentary "The Mulungeons."