A traditionally trained artist, I graduated from the University of Oregon with a BA in fine and applied arts, with a focus on painting and drawing.I have worked on a wide variety of projects; match moving, CG Supervising and directing for clients such as EA, Intel, Autodesk, Nike, HP and Double Fine. My work at Autodesk as a solutions engineer has allowed me to become a trusted advisor to my 3d animation clients across many industries.
Visual Effects Society, SIGGRAPH, IGDA, HPA, Previsualization Society