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Industrial Designer
Spring City, PA
Feb 2017 - Present (7 years 10 months)
• Collaborate with design, user experience, and engineering teams through brainstorms and concept development for a wide range of customers from medical devices to consumer goods for clients like Black & Decker, Dorel, Burley, Five Star, and more
• Synthesize current design trends with customer brands to share with the intenal design team as well as in customer presentations in order to ensure a well-informed final design
• Use digital sketching, model making in both hard and soft goods, and 3D modeling in order to ideate and develop fully functional designs
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Industrial Designer
Lucky Zone Design
New York, NY
Jun 2015 - Jan 2017 (1 year 7 months)
• Develop concepts for hunting and sporting accessories through sketching, prototyping, and CAD
• Research and work with customers in order to create insightful user-centric products and maintain
professional relationship with those customers
• Improve communications with overseas office through more comprehensive tech packs and CAD to ensure more efficient and high quality samples
• Assess and approve samples for production
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Rapid Prototype Technician/Model Maker
MakerBot
Brooklyn, NY
Jan 2015 - May 2015 (4 months)
• Utilized process of sketching, presentation, and 3D modeling in Solid Works to develop products for MakerBot’s 3D Design Services’ online product library
• Rendered models and animations using Keyshot, Illustrator and InDesign to create cohesive assembly instructions as well as animations for internal and commercial use
• Optimized files for printing on MakerBots by repairing files with Magics and slicing in MakerWare
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Boys Gaming Design Intern
Hasbro
Pawtucket, RI
Jan 2013 - Dec 2013 (11 months)
• Designed a new game by using research of game play and market trends in order to drive character and game development
• Awarded funding to pursue a new game concept by forming and leading a team of graphic
designers and outside vendors to produce game concept
• Produced sketches, renderings, storyboards, and presentations using Adobe Photoshop, Illustrator, and Keynote for multiple toy concepts
• Developed technical models in Solid Works in order to 3D print with MakerBot for brainstorms, meetings and presentations, as well as to send to manufacturers
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Product Design Intern
Fit & Fresh
Providence, RI
May 2012 - Aug 2012 (3 months)
• Sketch, Render, and CAD work of lunch bag concepts
• Prepared presentations for sales pitches to professional companies
• Researched and compiled trend information to utilize in the design process
• Created children's and adult textile patterns using Adobe Illustrator