I had my first contact with games as a child, and I remember the magic of that day when a portal of possibilities opened in front of my eyes.
From then on, my relationship with games only grew stronger and I even wondered when would be the day I could create one too.
I graduated in Game Design and Digital Entertainment in 2015 and soon started working in the industry as a Game Designer. Since then I feel like I've played a lot, learned a lot, and met wonderful people. And I want to continue on that path for a long time.
I've worked on educational games, where I was able to explore a new platform and tools, prototyping, documenting, and creating mechanics and rules.
I'm currently in the mobile F2P entertainment market, where I have new challenges. More contact with monetization, LiveOps, and how to create an engaging and fun environment.
My interests lie mostly in level design, system design, and gameplay mechanics.