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Product Design Engineering Student
Glasgow School of Art & The University of Glasgow
Sep 2011 - Present (13 years 2 months)
A joint course of
1) Engineering theory (Mechanical, Materials, Manufacture, Microelectronics) and Design theory (User Experience, Design Process, Project Management, Technology)
2) Practical Application: Designing and making real products from briefs set by companies and industry.
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Product Manager
Chubb Fire & Security
Jun 2014 - Sep 2014 (3 months)
Became involved with Chubb via winning a competition to design a new telecare device.
The position lasted the entire summer and involved working with Chubb engineers, directors, marketers and telecare support team to develop the design concept to a manufacturable product.
> Prototyping (3D printing, silicone moulding, electronics, radio comms)
> Communication with consultancies, manufacturers and suppliers
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Industrial Designer
TP-LINK Technologies Co., Ltd
Aug 2013 - Sep 2013 (1 month)
Industrial Design Internship in TP Link's headquarters in Shenzhen, China.
> Working with TP-Link's design team to produce concepts for Wifi routers, and a remote control
> Consisted of multiple concurrent design projects involving user research and testing, sketching, prototyping, and rendering
> Design for mass manufacture
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User Experience Designer
EyeSpyFX
Aug 2012 - Aug 2012
User Interface, function analysis and redesign of PVM app.
> Use of user scenarios and flowcharts to understand the user experience of using the app, and to identify areas that could be improved.
UI design for new Timeline app
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Design Engineer Intern
Caterpillar Inc. & FG Wilson
Jul 2012 - Jul 2012
Summer work experience
> Caterpillar Production System training within a Simulated Work Environment.
> Engineering drafting drawings for generator sets
> Updating and packaging kit drawings on Pro Engineer, SAP, AutoCad for delivery
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Manufacturing Design Intern
Seagate Technology
Sep 2010 - Jun 2011 (9 months)
Overview of entire process of nano-scale manufacturing of silicon wafers for hard disk drive heads including
> Machine floor layout design, flexible production cells, critical process planning & managing production bottlenecks, manufacturing in level 5 & 6 cleanrooms
> Overview of design process for wafer technology including multi-layer photolithography and chemical vapour deposition
> Introduction to Six Sigma and Lean Manufacturing
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Graphic Design Work Experience
Big Fish Design & Advertising
Aug 2010 - Sep 2010 (1 month)
BigFish are a graphic design consultancy specialising in corporate identity, design for print, web design, advertising, and illustrations.
Student placement. Photoshop, Illustrator and InDesign. Insight into project planning and management to tight deadlines.