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Design Manager
Mar 2018 - Present (6 years 9 months)
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Senior Designer
Apr 2016 - Mar 2018 (1 year 11 months)
● Designed the brand direction, style guide and product
line for Lick-A-Bubble
● Designed the brand direction and style guide for KiddyUp
● Rebranded core lines like Blitz Bubbles, Kaos, Super Miracle Bubbles
and Miracle Bubbles
● Designed and planned the yearly company booth for New York Toy Fair
● Created branding for various non licensed novelty toys like Putty Pods and Street Eats Food Trucks.
● Crafted new conceptual toy lines such as Marbeasts, Monster Garage, Skinz, and Midnight Snax
● Managed multiple interns and entry level designers.
● Assisted in yearly Walmart meetings in Hong Kong and Bentonville, Arkansa
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Toy Designer
Apr 2015 - Apr 2016 (1 year)
● Designed bubble blowers for SMB and Blitz
● Designed new bubble and novelty concepts for Disney, Marvel, and Star Wars presentations.
● Designed and managed showroom layout for Imperial Toy's 2016 New York Toy Fair booth.
● Created branding for various non licensed novelty toys.
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Freelance Designer
Strottman International
Irvine, CA
Dec 2013 - Jun 2014 (6 months)
● Designed premium toys based on a popular children’s television show
● Brain stormed new toy concepts
● Created a line of pets and pet accesories
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Design Intern
Burbank, CA
May 2012 - Dec 2012 (7 months)
● Designed action figure accessories for upcoming internal product lines
● Created control art, color compositions and digitally rendered illustrations for Angry Birds and Star Trek
● Brain stormed new toy concepts
● Researched and explored local LA events and locations to develop trend reports
● Collaborated with Rhode Island Headquarters and Hasbro Far East in engineering product and models
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Visual Graphics Intern
Forever 21
Jun 2011 - Aug 2011 (2 months)
● Edited digital images for catalog directives using Adobe Photoshop
● Participated in weekly trend and inspiration meetings
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Design Intern
Santa Monica, CA
May 2010 - Aug 2010 (3 months)
● Designed toy products for Cars 2 and Wicked Rivals brand using Adobe Photoshop and Rhino 3D
● Created control art, color compositions and instruction art or packaging using Adobe Illustrator
● Sculpted foam models for Max Force projectile toys