I'm an aspiring game designer, and I love to analyze the mechanics of every game I touch in an attempt to master everything I can. Throughout the years I have spent much of my time studying the design of the games I play as well as listening to developer interviews to learn about what goes into creating games, and especially what goes into dreaming them up before they even exist. It is for this reason that I started using Unity to make games of my own design. For examples of my code, you can check out the side projects I've made public on my GitHub at github.com/dtrip19