Robot design for the BLEAK video game.
Dwelling concepts for the game BLEAK.
Assets and pickups for the game BLEAK.
Cave Interior for Resistance Foyer. Made for the game BLEAK.
Background for level 1-1. Made for the game BLEAK.
Level assets and background art made for the BLEAK video game.
Inside of Bleak's house. Made for the BLEAK video game.
Crab bot enemy AI concepts. Made for the game BLEAK.
If a player dies, this shutter is the transition between respawning, and is seen closing and opening, starting them back at the beginning of the level. Made for the game BLEAK.
Character design for a freelance horror game project.
Some art assets and mood pieces for a freelance horror game project.
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Concept Art

This portfolio contains concepts and preliminary art for the video game BLEAK, on the Steam store. The art int he final game is different, but these were the first pass. Other pieces include concepts for a side horror game project.

Danielle DiFalco
Mobile and production Artist Boston, MA