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First poly model and render in Blender. My original goal was to learn Cycles, an unbiased rendering software built into Blender, to use for more advance renderings. And out of necessity I learned basic poly modeling in order to set up my backdrop, lighting and camera for the shot. More to come :)
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Solidworks / Keyshot / Photoshop - 1 hr
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Solidworks / Keyshot / photoshop - 3 hrs
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Solidworks / Keyshot
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Solidworks / Keyshot
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Soliworks / Keyshot
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Solidworks / Keyshot
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Solidworks / Keyshot
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Solidworks / Hypershot
Saddle: JammonDesign
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AliasStudio 2009 / Hypershot
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