As a Graphics Designer, I have spent over 15 years making art and prints on a freelance and personal basis, using Photoshop, Illustrator, Lightroom and various other programs in the Adobe Creative Suite to achieve effects that capture the eye and inspire imagination, as well as using those skills in the field of Game Development.
I have over 2 years experience of working with the development team at Extinction Studios, LLC utilizing and enhancing my skills in a group, creating a first person shooter video game called Dreg Cannon. Working on Dreg Cannon, I picked up several skills and techniques as a texture artist and 3D Modeler in programs such as using Adobe Substance Painter and Autodesk 3D Studio Max, as well as integrating the techniques I had developed prior in Graphics Design.
Working in a team allows me to work with other colleagues in my field, helping to develop ideas in creative direction, as well as in learning new techniques from each other in how to make the most effective and efficient work flow possible.
Graduated Highest Honors at ITT Technical Institute 2008
Neil Schuchardt, Game Developer and Graphics Designer
Email: Ne1ld0@msn.com
Nick Anger, Lead Programmer at Extinction Studios, LLC
Email: nick@extinctionstudios.com
Brooke Gibson
Associate Director, Recruitment Marketing
Eastern Kentucky University
Brooke Ashley Gibson
brooke.gibson@eku.edu