I am graduating this year from Rochester Institute of Technology and will have my BFA in 3D Digital Design and a Minor in Music and Technology. I am focused toward character and environment driven work, and utilize tools such as Maya, Blender, ZBrush, Substance, Adobe, and Unreal Engine to create my projects.
My goal is to become a well respected and experienced artist. I want my art to reflect my values and be a part of something larger. I want to be a source of light in my work-place and be part of a great community doing what they love for others.