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UI/UX Designer
Stanley Black & Decker
Atlanta, GA
Jun 2016 - Jan 2017 (7 months)
Design Responsibilities:
- Create & use design strategies for corporate & development teams
to create exceptional user experiences and market-ready apps.
-Wireframing & Prototyping
- Assist in leading initiatives for UX design within MVP app
development & virtual prototyping tools for products generated
through Stanley Black & Decker's DIYZ & Stanley Measure apps.
- Perform data acquisition, R&D, User testing, and iterative design
processes to design market viable digital products.
Production:
- Produce production-ready assets for iOS & Android app versions.
Communication:
- Communicate strategies, findings, & scientific rhetoric behind designs to
business partners within Stanley; i.e. Semiotics, visual psychology,
color theory, "if & then" scenarios, and more.
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Graphic Designer
Atlanta, GA
Feb 2016 - Mar 2016 (1 month)
- Digital & print-ready designs for ad campaigns,
events, website assets, booklets & more.
- Communicate ideas articulately to directors and external clientele.
- Work with style guides & aesthetics native to the Greater Atlanta area business environment.
- Mastery of Adobe Photoshop, Illustrator, Indesign, Sketchbook Pro & more.
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UI/UX, Visual, & Industrial Designer
Atlanta, GA
Jun 2012 - Feb 2016 (3 years 8 months)
Responsible for guiding projects from start to finish through my design & business practice. Work generated is for a vast variety of clientele seeking any series design work ranging from Graphic, Industrial, or User-Experience designs. Business structure, timelines, pay rates, research & development are also handled through my dual-position as project manager & designer.
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Lead Vehicular Designer
Private Contractor
Atlanta, GA
Feb 2015 - Nov 2015 (9 months)
Responsible for a wide variety of roles in the development of a low-speed, 4 passenger UTV. Roles included transforming the client’s idea into visual concept art. From concept art, market-based research & development was performed prior to revisions to the design. 3D 1-1 scale rendering and schematic work was then performed with modelling programs. Abilities to communicate ideas and designs to team members are commonly employed.
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Seasonal Contract Merchandise Designer
Los Angeles, CA
Sep 2015 - Oct 2015 (1 month)
Responsible for concept mock-ups designs to 2015 apparel to Rocketjump Studios in L.A. California. Rocketjump is an award winning digital media production studio with over 7.5 million Youtube subscribers and over 1 billion views on their video content. Current project involves merchandise development for “Videogame High school”, critically acclaimed series by Rocketjump featured on Hulu.
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Graphic Designer
Southern Polytechnic State University
Marietta, GA
Jun 2013 - Dec 2014 (1 year 6 months)
Design lead for digital, advertising, & web graphics used by Southern Polytechnic State University.
Graphics were generated via the Adobe Master suite collection. Needs for advertisement, promotion, & presentations for the University’s student learners program-initiatives were communicated from the department director to me. I was then responsible for replying to RFI’s & RFP’s along with converting concepts into tangible products (material & digital). In addition, delegating & communicating with 3rd parties to perform manufacturing processes was a necessary and common task required by my position, of which was carried out effectively.