Injuries and deaths at high altitude are becoming more significant problems than ever before. With more climbers on mountains, severe cases of high altitude pulmonary edema (HAPE) and high altitude cerebral edema (HACE) are leading to preventable injuries and deaths. A hyperbaric chamber is a pressurized environment that can mitigate the severe effects of HAPE and HACE in emergency situations by simulating a descent. The scope of this project included extensive research, conducting expert interviews, extensive prototyping, and testing, as well as the production of a final working prototype.
The design process behind Alta involved extensive experimentation and interviews with experts in the fields of mountain medicine, inflatables manufacturing, and hyperbaric oxygen therapy. Early stages included broad academic research and multi-stage material testing. The team also met with accomplished mountaineers to understand the complications of high altitude climbs. Once the groundwork had been laid, ideation began with sketching and quarter scale three-dimensional prototypes. It was quickly discovered that the most challenging part of prototyping was making a structure completely airtight. This led to further material and construction testing, until the prototypes could be reliably inflated to the required 2 psi. Prototypes were evaluated at every stage and assessed for form, function, and design features using a design evaluation matrix. The information from these tests influenced the resulting prototypes and design direction.
We chose 38 initial materials for testing and weighed them each. We then tested for air and water permeability and graphed our results to decide which materials to do further testing on. We found the most important factor of material choice to be how well the coatings bonded, so we picked the materials with bondable coatings and did further testing, including abrasion, tear, and seam strength. Our top material option for the chamber ended up being PU-coated nylon. For transparent features, we chose clear PVC. For external, non airtight components, we selected an abrasion-resistant nylon ripstop.
Once confident in the construction method at quarter-scale, full-scale prototypes were created, which allowed for user testing. Prototypes needed to fulfill our functional requirements: airtight construction, patient access, durability, portability, and ease of operation. Testing of full-scale prototypes was conducted both in a controlled indoor setting as well as in the field, which provided key insights that informed the final design. Upon testing the final prototype, users agreed on a number of key points. The chamber was easy to set up, simple to inflate, and the roll top was intuitive to use. The acting victim found the interior to be spacious, and communication through the chamber was effective.
FINAL DESIGN: Alta is a lightweight and portable hyperbaric chamber for use in high altitude. At a total system weight of only 5.12 lbs, Alta is 2.58 lbs lighter than the Ultra-Lite Gamow bag, the lightest on the market. This allows recreational mountaineers and guides to comfortably carry it with them on expeditions. It has been designed to be the easiest chamber to use and operate to decrease the number of deaths occurring in the field. With Alta, we were able to reduce weight by removing the heavy zippers that are standard in hyperbaric chamber design. Zippers are also the most common failure point in the design, often requiring expensive replacement or repair. In our design, we moved away from this failure point and replaced it with an equally secure and lighter weight solution of a roll-top closure.
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ALTA

BRIEF:
Injuries and deaths at high altitude are becoming more significant problems than ever before. With more climbers on mountains, severe cases of high altitude pulmonary edema (HAPE) and high altitude cerebral edema (HACE) are leading to preventable injuries and deaths. A hyperbaric chamber is a pressurized environment that can mitigate the severe effects of HAPE and HACE in emergency situations by simulating a descent. The scope of this project included extensive research, conducting expert interviews, extensive prototyping, and testing, as well as the production of a final working prototype.

TEAM: Clarissa Martins, Camille Dansereau, Morgan Munro, Yasmin Sirton, Huixian (Nimi) Chen, Birk Zukowsky, Naji Kaddoura, Mike Clarke, Xavier Drysdale, and Leah Katz.

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Freelance, Full-time, Moonlighting
Yasmin Sirton
Junior Industrial Designer Vancouver, Canada