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Major Mayhem

Major Mayhem was a small-team project I was a part of, designed as an A.I. environment, where the team could experiment with multiple forms of Game A.I., such as:

- Genetic Algorithms
- Decision Trees
- Behavior Trees
- NavMesh Pathing
- Movement behavior

My focus
- A.I. Programming

William Worley
Game Design & Development Student Rochester, NY