Client: Global Game Jam Year: 2010 Medium: Illustrator. Splashscreen of the game.
Medium: Photoshop. Character design guards silhouettes part 1.
Medium: Photoshop. Character design guards silhouettes part 2.
Medium: Photoshop. Main protagonist designs.
Medium: Photoshop. Character design main protagonist and guards silhouettes part 3.
Medium: Photoshop. Character design side characters.
Medium: Illustrator. In-game sprite designs.
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Smuggler's Delight

At the Global Game Jam 2010 held in Utrecht, I made the artwork and did the art direction for this fun little game with a team of 6 dedicated people.

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Tom van der...
Master of Arts in Creative Design for Digital Cultures Amersfoort, Netherlands