This is my submission for the seasteading 3d design contest found on their site [http://seasteading.org/]
The idea was to create a ofshore platform for living purposes.
The modeling was done in Blender 2.47, postprocessing in Gimp 2.6
This is my submission for the seasteading design contest found on their site [http://seasteading.org/]
The idea was to create a ofshore platform for living purposes
I wanted to create something streamlined so the building would resist heavy ocean wind
In the center I wanted to create some kind of rainwater collector with some nice round windows so people could see the sky from beneath the floor