During Creative Session a mind map was created to identify key details to develop into a concept.
Concept design of the initial idea created.
Low Fidelity Prototype Created to enable game play testing.
Prototype Testing Conducted. Alterations made on the go to test affects on game play.
Design refinement conducted. Above is the final selected concept design, including important features recorded during the observation.
Final High Fidelity Prototype Created to enable testing of key features.
gLike
Open University - TMA03 Project - Board Game

The third assignment of the U101 design course was to create a board game based on a service.

Tom Skevington
Senior Research & Development Engineer Hunstanton, United Kingdom