We created a variety of gaming headsets for truly immersive gaming experiences...
Shown first is the truly brand-conscious Nintendo wearable headset concept that would connect to the Wii for an augmented gaming experience via micro-display and audio/wireless comms. As an accessory to the Wii range, new levels of gaming interaction could be envisioned, more as concepts below...
The Golden-i/HC1 projects in our portfolio were the starting point and inspiration behind these gaming concepts! Each whole design was duly reshaped around every manufacturer's game console/platform and 's branding identity, down to colour scheme, button shape, location & graphics for a truly 'embedded' accessory The boom arm works in the same way as the Golden-i, but we have to take children's smaller head sizes into consideration here
As a consumer product, flexibility to work with standard AA batteries is important...
A tiny first person camera can be popped on the side for further interaction
Logitech's unit works alongside their Unifying receiver platform on the PC
Very accurate transition of design identity from PS3 console into the gaming headset... same as we tried to do with all the other manufacturers, capture their essence and branding!
The dual L/R speakers blast the sound from behind your ear. Soft cushioning neck pads are molded onto the battery door. Subtle details like this can make or break a design...
It seemed like the logical thing to do: a clean, white Apple gaming variant... anyone from Apple out there listening? Come and talk to us :)
Like on our other headmounted wearable designs for Motorola's HC1, we put the same powerhouse system design alongside the Kopin micro-display, which has 3x the resolution of Google Glass...
Red vs Blue with added comms and real time mapping ...
Team communication brought up another level...
Could these headsets be used in indoor gaming packs for laser-quest gaming?
With bluetooth connected guns you can blast away at enemies, overlaid onto real environments..
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Gaming HSC Wearable Concepts

Our wireless headgear gaming concept for Nintendo, Sony, Microsoft, Logitech and Apple was derived from our HC1/ Golden-i work for Motorola; we had the freedom to explore the gaming aspect of head worn monocular computing

Thinkable Studio
Industrial Design Consultancy Offenburg, Germany