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Bizenghast: Wicked Labyrinth

I was a level designer for Bizenghast: Wicked Labyrinth, an iOS puzzle game based off the series by Alice LeGrow. You play as the character Dinah, who has to navigate a maze of isometric tiles and traps to retrieve a key.

I worked closely with the Creative Director and Game Producer to create varying levels of gameplay.

Our programming team created a custom level editing utility, quite similar to CocosBuilder. I used this to create each level, then exported each stage as a lua script that I imported to test using Corona.

Sirena Ung
Creative Producer Los Angeles, CA