HGR F1 Blender/Photoshop Render 01 - HGR and the Basic set are modeled in Blender. Recomposed in Photoshop with background scene. All photographs are from personal stock. While on my sabbatical. I decided to learn 3D Modeling and Javascript. So I thought it would be fun to build this. The HGR F1 (aka Giselle). Originally derived on another idea I had for a single person vehicle in a urban city environment. This is the 5th and final version of the vehicle. As for the interior operations and engineering...that's a top secret.
HGR F1 Blender/Photoshop Render 02 - HGR and the Basic set are modeled in Blender. Recomposed in Photoshop with background scene and some particle images. All photographs are from personal stock.
HGR F1 Blender/Photoshop Render 03 - HGR and the Basic set are modeled in Blender including the reflection. Recomposed in Photoshop with background scene and some particle images. All photographs are from personal stock.
HGR "Giselle" F1 II Original Artwork & Sketches - These are the original artwork from the series.
Line Art & 3D wireframe
Line Art & 3D render
3D & Photoshop Render - multiple photo composite with the 3D model.
3D & Photoshop Render - Multiple Photo Composite with the 3D model.
Second Life SciFi 01 - Vehicle Build and Rendered Art for Second Life. Combat vehicle to follow in Summer 2010.
Second Life SciFi 02 - Vehicle Build and Rendered Art for Second Life. Combat vehicle to follow in Summer 2010.
Second Life SciFi 03 - Vehicle Build and Rendered Art for Second Life. Combat vehicle to follow in Summer 2010.
Second Life SciFi 04 - Vehicle Build and Rendered Art for Second Life. Combat vehicle to follow in Summer 2010.
gLike
HGR Concept F1 3D & Photo Comp
Ed Zee
Visual Artist New York, NY