Piston-based mechanism allows for a single orb to be dispensed at a time.
Handle to operate the mechanism located on the side of the casing, activated by the user pushing the handle away before pulling back to release the orb.
Internal slide to dispense task orbs to the external receiver.
Hopper system allows for each batch of sessions to be displayed and subsequently released in the decided order.
LED countdown bar to indicate remaining session time.
External receiver features an RFID antenna, detecting the tag in each orb and identifying the task to be started.
In-context Image
Functional model constructed from laser cut MDF, an Arduino Uno was used to simulate the pomodoro timer, where it was programmed to illuminate all LEDs before incrementally switching each one off.
The functional model featured the main mechanism allowing for the task orbs to be manually dispensed, allowing each subsequent orb to fall through to the receiver when required by the user.
Banner that I designed for the end of year Degree Show using Adobe Illustrator, which was presented to alumni from the course, as well as friends and family.
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MONUMENTUM - Developing the Time Management Skills of Students with ADHD

As part of my Final Major Project, I embarked on designing a time management product for young individuals with ADHD, combining the use of digital time charts and AI study skills support with a physical component that allows the user to interact with their workload in real-time. The system shown makes use of small orbs, which as a collective, represent the different tasks set by the user. When indicated by the pre-defined time planner on the app, the user will manually dispense the first task orb, which through RFID tags assigned based on colour, will notify the app that work has begun. This manual interaction is designed to create stronger links between the planning and following through on attempting and subsequently completing a task. When the task is successfully completed, the user can then move the orb over to their “trophy” case, where rewards can be planned based on the users own rate of successfully finishing tasks.

Available
Freelance, Full-time
Sean Fraser
Product Designer London, United Kingdom