Physics based action/strategy game designed in Unity. 3D characters (organic) sculpted with ZBrush. 3D environment (hard surface) produced using blender. 2D images created in Photoshop.
Physics based action/strategy game designed in Unity. 3D characters (organic) sculpted with ZBrush. 3D environment (hard surface) produced using blender. 2D images created in Photoshop.