Docent Personal Exhibit Guide - The Docent personal handheld exhibit guide is the product of the culminating experience for my master's degree in industrial design. I designed the device to enhance the visitor experience in museums, exhibits, and other environments. Following the motif of a classic looking glass, Docent overlays information onto live onscreen video taken from its rear-facing camera. The user can then select and explore specific aspects of items of interest through supplemental multimedia commentary. This project was based on extensive research into case studies of experimental and existing products in the same space, starting with the ubiquitous museum audio tour device. A common problem facing these devices is that of providing a user interface that allows the user to quickly select specific items of interest. Existing UI schemes tend to either excessively restrict the available options at one extreme, or else burden the user with a deep hierarchy of content menus at the other. Docent was specifically designed address this content selection problem. By combining the video camera display with RFIG-based identification of physical objects, the user is able to specify items of interest through a combination of inference (aiming the camera at the item) and explicit selection (touching the UI hot zone overlaid onto items or parts of items on the video display). Through this intuitive, natural selection mechanism, Docent provides access to an enormous depth of detailed commentary on artifacts in the environment without overwhelming the user.
Docent Personal Exhibit Guide - The Docent personal handheld exhibit guide is the product of the culminating experience for my master's degree in industrial design. I designed the device to enhance the visitor experience in museums, exhibits, and other environments. Following the motif of a classic looking glass, Docent overlays information onto live onscreen video taken from its rear-facing camera. The user can then select and explore specific aspects of items of interest through supplemental multimedia commentary. This project was based on extensive research into case studies of experimental and existing products in the same space, starting with the ubiquitous museum audio tour device. A common problem facing these devices is that of providing a user interface that allows the user to quickly select specific items of interest. Existing UI schemes tend to either excessively restrict the available options at one extreme, or else burden the user with a deep hierarchy of content menus at the other. Docent was specifically designed address this content selection problem. By combining the video camera display with RFIG-based identification of physical objects, the user is able to specify items of interest through a combination of inference (aiming the camera at the item) and explicit selection (touching the UI hot zone overlaid onto items or parts of items on the video display). Through this intuitive, natural selection mechanism, Docent provides access to an enormous depth of detailed commentary on artifacts in the environment without overwhelming the user.
Docent: Components - The Docent personal handheld exhibit guide is the product of the culminating experience for my master's degree in industrial design. I designed the device to enhance the visitor experience in museums, exhibits, and other environments. Following the motif of a classic looking glass, Docent overlays information onto live onscreen video taken from its rear-facing camera. The user can then select and explore specific aspects of items of interest through supplemental multimedia commentary. This project was based on extensive research into case studies of experimental and existing products in the same space, starting with the ubiquitous museum audio tour device. A common problem facing these devices is that of providing a user interface that allows the user to quickly select specific items of interest. Existing UI schemes tend to either excessively restrict the available options at one extreme, or else burden the user with a deep hierarchy of content menus at the other. Docent was specifically designed address this content selection problem. By combining the video camera display with RFIG-based identification of physical objects, the user is able to specify items of interest through a combination of inference (aiming the camera at the item) and explicit selection (touching the UI hot zone overlaid onto items or parts of items on the video display). Through this intuitive, natural selection mechanism, Docent provides access to an enormous depth of detailed commentary on artifacts in the environment without overwhelming the user.
Docent: Video System - The Docent personal handheld exhibit guide is the product of the culminating experience for my master's degree in industrial design. I designed the device to enhance the visitor experience in museums, exhibits, and other environments. Following the motif of a classic looking glass, Docent overlays information onto live onscreen video taken from its rear-facing camera. The user can then select and explore specific aspects of items of interest through supplemental multimedia commentary. This project was based on extensive research into case studies of experimental and existing products in the same space, starting with the ubiquitous museum audio tour device. A common problem facing these devices is that of providing a user interface that allows the user to quickly select specific items of interest. Existing UI schemes tend to either excessively restrict the available options at one extreme, or else burden the user with a deep hierarchy of content menus at the other. Docent was specifically designed address this content selection problem. By combining the video camera display with RFIG-based identification of physical objects, the user is able to specify items of interest through a combination of inference (aiming the camera at the item) and explicit selection (touching the UI hot zone overlaid onto items or parts of items on the video display). Through this intuitive, natural selection mechanism, Docent provides access to an enormous depth of detailed commentary on artifacts in the environment without overwhelming the user.
Docent: User Scenarios - The Docent personal handheld exhibit guide is the product of the culminating experience for my master's degree in industrial design. I designed the device to enhance the visitor experience in museums, exhibits, and other environments. Following the motif of a classic looking glass, Docent overlays information onto live onscreen video taken from its rear-facing camera. The user can then select and explore specific aspects of items of interest through supplemental multimedia commentary. This project was based on extensive research into case studies of experimental and existing products in the same space, starting with the ubiquitous museum audio tour device. A common problem facing these devices is that of providing a user interface that allows the user to quickly select specific items of interest. Existing UI schemes tend to either excessively restrict the available options at one extreme, or else burden the user with a deep hierarchy of content menus at the other. Docent was specifically designed address this content selection problem. By combining the video camera display with RFIG-based identification of physical objects, the user is able to specify items of interest through a combination of inference (aiming the camera at the item) and explicit selection (touching the UI hot zone overlaid onto items or parts of items on the video display). Through this intuitive, natural selection mechanism, Docent provides access to an enormous depth of detailed commentary on artifacts in the environment without overwhelming the user.
Docent: Location Technology - The Docent personal handheld exhibit guide is the product of the culminating experience for my master's degree in industrial design. I designed the device to enhance the visitor experience in museums, exhibits, and other environments. Following the motif of a classic looking glass, Docent overlays information onto live onscreen video taken from its rear-facing camera. The user can then select and explore specific aspects of items of interest through supplemental multimedia commentary. This project was based on extensive research into case studies of experimental and existing products in the same space, starting with the ubiquitous museum audio tour device. A common problem facing these devices is that of providing a user interface that allows the user to quickly select specific items of interest. Existing UI schemes tend to either excessively restrict the available options at one extreme, or else burden the user with a deep hierarchy of content menus at the other. Docent was specifically designed address this content selection problem. By combining the video camera display with RFIG-based identification of physical objects, the user is able to specify items of interest through a combination of inference (aiming the camera at the item) and explicit selection (touching the UI hot zone overlaid onto items or parts of items on the video display). Through this intuitive, natural selection mechanism, Docent provides access to an enormous depth of detailed commentary on artifacts in the environment without overwhelming the user.
Docent: Design Features - The Docent personal handheld exhibit guide is the product of the culminating experience for my master's degree in industrial design. I designed the device to enhance the visitor experience in museums, exhibits, and other environments. Following the motif of a classic looking glass, Docent overlays information onto live onscreen video taken from its rear-facing camera. The user can then select and explore specific aspects of items of interest through supplemental multimedia commentary. This project was based on extensive research into case studies of experimental and existing products in the same space, starting with the ubiquitous museum audio tour device. A common problem facing these devices is that of providing a user interface that allows the user to quickly select specific items of interest. Existing UI schemes tend to either excessively restrict the available options at one extreme, or else burden the user with a deep hierarchy of content menus at the other. Docent was specifically designed address this content selection problem. By combining the video camera display with RFIG-based identification of physical objects, the user is able to specify items of interest through a combination of inference (aiming the camera at the item) and explicit selection (touching the UI hot zone overlaid onto items or parts of items on the video display). Through this intuitive, natural selection mechanism, Docent provides access to an enormous depth of detailed commentary on artifacts in the environment without overwhelming the user.
Docent: Example use in museum
Docent: Process Images
Prototype at Swissnex Gallery - My prototype was on display at the Swissnex Gallery in San Francisco for the 2007 IDSA Connecting conference.
Prototype at Swissnex Gallery - My prototype was on display at the Swissnex Gallery in San Francisco for the 2007 IDSA Connecting conference.
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Docent
Ryan Olson
Designer / Researcher / Analyst San Francisco, CA