![](https://s3images.coroflot.com/user_files/individual_files/378627_zkfoogwdjfhhoc5wivwj9yjgw.jpg)
So first off I wanted to start with the helmet because I felt it required the most time and detail. I created templates for the top, bottom, profile view and straight on view from the in game model and tracing over it in illustrator. These are cut print outs that i measured to fit my head.
![](https://s3images.coroflot.com/user_files/individual_files/378627_johj2ntzkxihekrkhac8hrhwe.jpg)
Next I traced the shapes onto some tracing paper to serve as good guidelines. I had to figure out how to cut these with notches that would allow the pieces to all interlock with one another
![](https://s3images.coroflot.com/user_files/individual_files/378627_ohhio86fupep4r8pfvl0ihcv_.jpg)
I decided to use MDF board, easy to cut, cheap, and light weight. the notches were cut and thankfully everything was perfectly measured.
![](https://s3images.coroflot.com/user_files/individual_files/378627_3ujhqg82ydletwdusjrr6wtpn.jpg)
Here I have interlocked the boards and secured them with gorilla wood glue.
Im creating a sort of skeleton to stuff and sculpt on. After this the helmet will be molded in silicone and slush casted in plastic to create the hollow helmet.
![](https://s3images.coroflot.com/user_files/individual_files/378627_m_f99hwt9mf3dqisx5mlgnb8t.jpg)
I picked up some insulation foam and cut pieces to fit in each of the spaces on the skeleton to help buff out the shape.
One thing I learned is it would have been better to have all the blocks go to the same length instead of catering it to the specific spot. would have saved me a bit of time and filler work later. But hey, its the first helmet Ive made like this.
![](https://s3images.coroflot.com/user_files/individual_files/378627_foigi7dx_fn4ig2m9ffphqt5m.jpg)
Here you can start to get the idea of what Im talking about
![](https://s3images.coroflot.com/user_files/individual_files/378627_2uerm0rc9de6rvvotfyfg7jnw.jpg)
At this point, its difficult to even see what it is supposed to look like. but the MDF board will sort of play as a guide mark. Where i cut and sand all the excess foam off, the boards will be easier to see and tell where im supposed to do what.
![](https://s3images.coroflot.com/user_files/individual_files/378627_jf6oezbwk8vjmlymomae7jghf.jpg)
You have see that its starting to take shape here. This is after using a coping saw and belt sander a bit.
![](https://s3images.coroflot.com/user_files/individual_files/378627_tugcs9vbhmc5yihhz6mel40kj.jpg)
After I got the rough shape down I began to coat the foam with acrylic paint because bondo and clay dont tend to stick well to the foam. the acrylic gives it a better surface to cling to. Or so im told on prop building fourms
![](https://s3images.coroflot.com/user_files/individual_files/378627_wqam2xn47dqitzsqq6upf8qll.jpg)
front shot after 3 coats of acrylic. Now I can start applying bondo and filling in spots that need it
![](https://s3images.coroflot.com/user_files/individual_files/378627_m0zarhc9pelteqolevrwyzdvm.jpg)
Here is the first layer of bondo. I made the mistake of waiting to long and it hardened and it was pretty difficult to sand down. Luckily its just hard to sand and not ruined. Next i will use spot filler and apoxy sculpt to help build the shapes and details i need. Then sand, then spot filler, then sand, filler, sand, filler...
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