Developing ideas for concept 3.
Concept 1 presentation board.
Concept 2 presentation board.
Concept 3 presentation board.
Further development designs after concept proposals. Combination of the three ideas.
Further development designs after concept proposals. Combination of the three ideas.
Further development designs after concept proposals. Combination of the three ideas.
Developing the final design.
Developing final design seat back.
Developing final design features.
Developing final design features.
Final design further development.
Final board displaying gaming seat for selected brand.
Final board showing the gaming seat in use.
Final board detailing features of the gaming seat.
Final board showing experience features of the design.
Engineering drawing of the seat back and bill of materials.
Engineering drawing of the seat and bill of materials.
General Assembly drawing of the gaming seat.
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Gaming Seat

2015
To design a seat that articulates interactively with computer games for an enhanced realism experience. For use by adults and children in a domestic environment.
The design incorporates a prototype rig used as a basis for development, and ready for manufacture.
The design must include an aesthetic identity to differentiate the product in the market place.

Priya Mistry
MEng Graduate London, United Kingdom