Final My Vampire Boyfriend Game Icon.
Final Main Title Screen.
Main menu icons. These icons serve as a quick shortcut to the many locations in My Vampire Boyfriend. Ideally, you should be able to play the entire game from this menu.
In My Vampire Boyfriend, you have a variety of ways to Impress your vampire. The icon’s above illustrate those options. In “Daytime Errand,” you can perform chores for your boyfriend that would be almost impossible for him to do for himself. With “Date” you take your vampire out on a date (of your choice) and are shown a scene of the date with your avatar and vampire… And finally with “Gift” you buy affection by purchasing increasingly more rare items that cater to your boyfriends taste.
In My Vampire Boyfriend, there’s a wide variety of shops. In most cases, the player would visit the clothing store. But the game also provides the player with salons and cafe’s. The icon’s above illustrate what is available at those shops. In the salon, the player can change some of the more permanent aspects of your avatar like hair, hair color, and skin tone. In the Cafe, the player can sacrifice premium money (earned in the game) to recharge a depleted energy bar.
The collection of icon’s above illustrate the variety activities you can do with both your boyfriend, and entourage members. The top most collection are about what you can chat about with your vampire boyfriend. The 2nd row are the remainder of icons reserved for your vamp. The 3rd row of icons are the remainder of activities reserved for your entourage members.
1st page of possible female character concepts.
2nd page of possible female character concepts.
1st page of possible male character concepts.
2nd page of possible male character concepts.
3rd page of possible male character concepts.
4th page of possible male character concepts.
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My Vampire Boyfriend

My Vampire Boyfriend is a mobile game designed for young teenage girls who have a strong interest in the romantic supernatural genre. After producing 2 mobile games, This project has been Oscar Mike Game’s 1st commercial success in the mobile game market. For this project, I designed all the characters, produced a large majority of the character assets, and played a major part in producing the icons for the User Interface.

Obray Williams
Illustrator / Concept Designer Houston, TX