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Location Based Gaming

For the 2013 Geocaching Block Party we wanted to create a series of unique caches for our attendees to find. These caches all played into the theme of the Block Party and were available only on the day of the event. While these were not traditional geocaches, they did allow everyone who participated to get the points awarded to their account.

Since we needed to allow for everyone (read: device agnostic) to play the game, we came up with a responsive design that supported all the recent mobile browsers. We also provided printouts for users who only have GPS and then enabled them to log their find on their computer when they reached home.

The feedback from the event was tremendous and we are already well on our way to tweaking the experience for future events.

Nick Botner
UX/UI Manager at Groundspeak Seattle, WA