Game Level Design Game Level Design from Michael Giallombardo Game Level Design Stone palace - Created in UberRadiant, utilizing Quake 3 game engine Navigating the pyro vents - Created in UberRadiant, utilizing Quake 3 game engine Deck 5 intersection - UberRadiant outputs for the Quake 3 Game engine. All game level created compatible with PC game Star Trek Elite Force 2. Deck 5 - UberRadiant outputs for the Quake 3 Game engine. All game level created compatible with PC game Star Trek Elite Force 2. Outside sickbay on Deck 6 - UberRadiant outputs for the Quake 3 Game engine. All game level created compatible with PC game Star Trek Elite Force 2. Deck 6 curved hall - UberRadiant outputs for the Quake 3 Game engine. All game level created compatible with PC game Star Trek Elite Force 2. Deck 6 intersection - UberRadiant outputs for the Quake 3 Game engine. All game level created compatible with PC game Star Trek Elite Force 2. gLike Game Level Design 3D Modeling Share R 7 n Available Michael Giallombardo Mr. Michael Giallombardo Rochester, NY Follow Contact