![](https://s3images.coroflot.com/user_files/individual_files/197419_6N3uTHWHGN5L67RnOXXbpugk3.jpg)
Stone palace - Created in UberRadiant, utilizing Quake 3 game engine
![](https://s3images.coroflot.com/user_files/individual_files/197419_Zf81A9682JeRIxYW_Pp6MEnza.jpg)
Navigating the pyro vents - Created in UberRadiant, utilizing Quake 3 game engine
![](https://s3images.coroflot.com/user_files/individual_files/197419_Dld2QR_zl9x6guX0OHzBP9uDC.jpg)
Deck 5 intersection - UberRadiant outputs for the Quake 3 Game engine. All game level created compatible with PC game Star Trek Elite Force 2.
![](https://s3images.coroflot.com/user_files/individual_files/197419_OaBW4w0hQIyqbMMEsGfUtE4aw.jpg)
Deck 5 - UberRadiant outputs for the Quake 3 Game engine. All game level created compatible with PC game Star Trek Elite Force 2.
![](https://s3images.coroflot.com/user_files/individual_files/197419_lHl9rbNvpzbPAmzD4EHPTM0JQ.jpg)
Outside sickbay on Deck 6 - UberRadiant outputs for the Quake 3 Game engine. All game level created compatible with PC game Star Trek Elite Force 2.
![](https://s3images.coroflot.com/user_files/individual_files/197419_P00aVoZWMRN9ccINE1Wfjj0md.jpg)
Deck 6 curved hall - UberRadiant outputs for the Quake 3 Game engine. All game level created compatible with PC game Star Trek Elite Force 2.
![](https://s3images.coroflot.com/user_files/individual_files/197419_Yj5uTY9JiefcQu_asoiLAOsTC.jpg)
Deck 6 intersection - UberRadiant outputs for the Quake 3 Game engine. All game level created compatible with PC game Star Trek Elite Force 2.
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