Stone palace - Created in UberRadiant, utilizing Quake 3 game engine
Navigating the pyro vents - Created in UberRadiant, utilizing Quake 3 game engine
Deck 5 intersection - UberRadiant outputs for the Quake 3 Game engine. All game level created compatible with PC game Star Trek Elite Force 2.
Deck 5 - UberRadiant outputs for the Quake 3 Game engine. All game level created compatible with PC game Star Trek Elite Force 2.
Outside sickbay on Deck 6 - UberRadiant outputs for the Quake 3 Game engine. All game level created compatible with PC game Star Trek Elite Force 2.
Deck 6 curved hall - UberRadiant outputs for the Quake 3 Game engine. All game level created compatible with PC game Star Trek Elite Force 2.
Deck 6 intersection - UberRadiant outputs for the Quake 3 Game engine. All game level created compatible with PC game Star Trek Elite Force 2.
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Game Level Design
Available
Michael Giallombardo
Mr. Michael Giallombardo Rochester, NY