Mech model
The Mech's texture and normal map
recreated scene based off of a concept art from Nathan Ayala
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SyFy Scene

I designed this scene with 3Ds Max, Photoshop and Unreal. The mech was animated in 3Ds Max. The entire scene was also reformatted to be compatible with the Oculus Rift.

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Michael Pereyra
Graduate from Art Institute of Fort Lauderdale Fort Lauderdale, FL