Glory and Honor, 2014 i chose these effects and treatments to make the game seem more gloomy, and cartoon like. In war it is not a nice sunny day so I tried to make the images seem like a battlefield. Also i chose the filters because i felt that it gave the pictures more emphasis on the gun (airsoft),the camo on the car, and the map on zachs face
4 second, iso 800, f4
I did not have the original multimotion without the camo so I put the original car photos in
1/1000, iso 200, f4 FOR ALL CAR PICTURES
1/50, f4, iso 800
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Game Cover

For this project I was trying to convey the idea of war and fighting. In the game you are in a fighting force trying to reclaim your country from terrorists. So in order to do this you need to remain hidden, the camo on the cars helps with this aspect. You also don't have enough forces for a full on attack so you need to have sneak attacks during dusk. You also need to plan out your moves thus the map.

Mitchell Coyle
Student Sparta Township, NJ