![](https://s3images.coroflot.com/user_files/individual_files/532468_g3em7br9k6ibcghku4jpfecrj.jpg)
I used this texture of rotten wood on the right arm to give the arm a grainy, uneven pattern to help add to the effect that the zombie is rotten, decomposing.
![](https://s3images.coroflot.com/user_files/individual_files/532468_8dlouwwfdeqyuvz9ov7dn8xqk.jpg)
I used this texture of some sort of mushroom/fungus on the zombies neck. It has a very low opacity but adds the uneven and blotchy effect.
![](https://s3images.coroflot.com/user_files/individual_files/532468_ecguxhtn85u_qzcchrv5iasjz.jpg)
I used this texture of the bottom of a pan on the left arm of the zombie to give it a burned, scorched effect. I also used it on the neck to give the same effect.
![](https://s3images.coroflot.com/user_files/individual_files/532468_fevzm2ydwoo8kylzu_wto5hxp.jpg)
I used this texture of a cabbage leaf on the face of the zombie, on the cheek. I warped it to make it seem like it is a cut or a scratch.
![](https://s3images.coroflot.com/user_files/individual_files/532468_ymdbntrh_axr8pxldx0yajtts.jpg)
Final Edit, 2013. This is the final edit, of the zombie on the final background.
![](https://s3images.coroflot.com/user_files/individual_files/532468_ixai9bzy8rhpscwhabnml5cyb.jpg)
Fallen Tree, 2013. This is the unedited background. It was taken in the woods behind my house, and is a cave-like mound of dirt that was created when a tree fell, but not all the way.
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