Intrigue
Intrigue was a senior project at UCSC that several computer science / game design majors (and myself) spent a year developing, testing, presenting, and creating. The game was released in June of 2014.
I created most of the 3D assets for Intrigue, including the mansion that the game takes place in. The sculptures I created are low-poly representations of parametric architecture concepts.
Game Description:
Intrigue is a 3D, online multi-player competitive stealth game for PC, Mac and Linux that was developed using the Unity 3D engine by Hacksaw Games.
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