Rift Hunt: Dun Scaith Rift Hunt: Dun Scaith from Logan Sarkar Rift Hunt: Dun Scaith Capstone Project. Complete Game Demo made with a small team of 8 people. View Website White Boxing of Ghost Town > adding buildings, misc items and environment > final pixel render White Boxing of forest area > adding environment > finalizing with pixel rendering Original Hub area > final pixel render LOD change for trees so as to not overload the scene Enemy Patrol System and Dodging Combat System Inventory and Item Usage Shop System Pause UI gLike Rift Hunt: Dun Scaith Capstone Project. Complete Game Demo made with a small team of 8 people. View Website Game Design Unity Share R 7 n Available Full-time Logan Sarkar Game Designer Santa Rosa, CA Follow Contact