Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.
Here are 3D models of the National Basketball Association teams. In 3D Studio Max, I traced the logo using splines and then extruded and beveled them. The lighting was done with VRay. The final result was composited in Photoshop.