Arena: A class project / prototype
*I am responsible for the development of this project (aside from character and weapon assets)*
Videos showing this project in motion are below:
https://youtu.be/cpWwhQZMB7Q
https://youtu.be/ht0RkXhOBgk
In this project, I showed my classmates how to put together animations for a simple combat system. We used Dark Souls as a model while putting it all together.
What I ended up developing in the end was a character select screen and a level select screen (done by choosing either red or blue), and load the player into a level quickly and seamlessly. The warrior character is fully functional. He is capable of attacking, dodging, blocking, switching weapons, and of course taking damage. I then created an AI to act as an adversary that can do all the same as this warrior, except had a ranged attack and couldn't dodge. This was to demonstrate how basic combat could be achieved in a short period of time.
Link:
http://www.mediafire.com/download/2ic113sl1vdi4tj/Arena_ClassPrototype.rar
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