D&D Destroyed City - I modeled the "Hero" buildings in this shot for the film Dungeons and Dragons. It is the final fully CG shot in the film. I was very glad to be able to work on what was one of the two main shots for the film. I also worked with texturing of the magic tower in an earlier shot of the film. For the full city animation please check my website under links. www.me3d.tv This shot was done while under contract for Digital Firepower in Hollywood, Ca.
3D modeling and paint - Modeled in Maya, and painted in photoshop.
One ring to rule them all - I've liked the story since I was a child, I loved the first film, and am waiting with great anticipation for the next. So I figured I would see what Maya's default renderer could do with a closeup.
Alfred Lunge - This is a shot from the short animation ALFRED done with my partner Jeremy Foster. The city here is untextured and will be completed as we come to the act it is featured in. Took about 3 hours to model in Maya, and the sky was painted in by myself in about 8 hours.
Ab-straction - Personal piece to exhibit and explore my skills in the 2nd 3D software package i've learned. In essence....I did this one for fun.
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