A complete brand identity designed for a fictional visual effects company called Strange Effects. All logos are digital 3D models.
Initial logo drafts.
Middle draft. Combined the best elements from the initial drafts.
Final logo. Removed the background that made the logo too busy, and separated the company name.
Business card mockup. I chose to go with a square design to keep with the theme present in polygonal 3D modeling. The background is a 3D modeled tileable geometric pattern.