RAW Paper Co. Promotional Design - Class Project to create Paper Company display
SpeedTree Video Game 3D Design - Speedtree 3D and Photoshop Real-Time Rendering of a Lucombe Oak
Collision Mapping of Tree - Speedtree 3D As a Real-Time Rendered object, this tree was given Collision Mapping. When used in a virtual environment, one cannot pass through the designated shapes, giving the object a sense of solidity.
Speed Tree Leaves Texture - Photoshop This is how leaves were created and given texture to then use on three-dimensional rendered trees.
Wireframe Tree - Speedtree 3D This is what the tree looks like before given its skin/textures. (those are created in photoshop)
Close-Up SpeedTree 3D Design - Speedtree 3D and Photoshop 3D Real-Time Rendering of a Lucombe Oak.
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Physical & Digital Things
Jonathan Hughes
Illustrator/Designer/Printer Charleston, SC