Maniac Mansion - This is other of the concepts I did for the game "3D Ultra Minigolf Adventures 2" (2010). One of the scenarios where the game took place was a crazy and funny Museum. This was painted with Photoshop. 2008.
Winter Wonderland - This is other of the concepts I did for the game "3D Ultra Minigolf Adventures 2" (2010). One of the scenarios where the game took place was a magical and freezing Ice World. This was painted with Photoshop. 2008.
Fairy Tales - This is other of the concepts I did for the game "3D Ultra Minigolf Adventures 2" (2010). One of the scenarios where the game took place was a magical Fairy Tales world. This was painted with Photoshop. 2008.
Wasteland - This is a concept I did for a other game project that never became into a real one. I guess, it would have been fun to work on... Paintool Sai. 2010
City Battle - This is a concept I did for a other game project that never became into a real one. I guess, it would have been fun to work on... Paintool Sai. 2010
Paris Battle - This is a concept I did for a other game project that never became into a real one. I guess, it would have been fun to work on... Paintool Sai. 2010
Garage - This is a concept I did for a other game project that never became into a real one. I guess, it would have been fun to work on... Paintool Sai. 2010
Car Race - This is a concept I did for a other game project that never became into a real one. I guess, it would have been fun to work on... Paintool Sai. 2010
Sewers - This is a concept I did for a other game project that never became into a real one. I guess, it would have been fun to work on... Photoshop. 2010.
Warrior Attack - This is a concept I did for a other game project that never became into a real one. I guess, it would have been fun to work on... Paintool Sai. 2010
Amazon Warrior - This is a concept I did for a other game project that never became into a real one. I guess, it would have been fun to work on... Paintool Sai. 2010
Viking Warrior - This is a concept I did for a other game project that never became into a real one. I guess, it would have been fun to work on... Paintool Sai. 2010
Ecto 4WD - This is an early concept that I developed to represent the new car used by the rookies in the game "Ghostbusters: Sanctum of Slime" (2011) a kind of sequel of the famous Ghostbusters movies. The idea was to find something with a little bit of nostalgia on it... Paintool Sai. 2010.
Raising - This is a concept I did for a other game project that never became into a real one. I guess, it would have been fun to work on... Paintool Sai. 2011.
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Concept Design

Similar to the movies, the world of the VideoGames requires some work of pre-visualization to find those appropriate designs of environments, characters and props that will make the very own visual style and aesthetic of a VideoGame...This could be a very motivating and fun experience for an artist, but in the same way it could become into a very frustrating as well. Most of the times it will depend on the context of the projects and the time to work on. I want to share with you some samples of my work as concept designer in several projects, published and non-published, along these years...

Javier Martinez
Illustrator-Concept Designer-Caricaturist-Background Painter Santiago, Chile