The Pusher - A character concept for an unreleased minigame. Modeled in Maya.
The Bomber
The Giant
Observer - Done in Maya. Textures done in Photoshop. Lit using HDRI.
Bento Kitchen Mockup - Exploded View for a kitchen product. Done in Maya.
Farm (Unreal Engine) - Running on the Unreal Engine in realtime. Models done in Maya; Textures in Photoshop. Arranged in UnrealEd.
Michigan Stadium (Unreal Engine) - A level of Michigan Stadium. Running in the Unreal Engine in realtime. Models done in Maya, Textures in Photoshop. Arranged in UnrealEd.
Observer2 - Done in Maya.
Tower - Modelled in Maya.
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Illustration
Jeffrey Christy
User Interface Artist Redmond, WA