Killzone 3 - Spec Trailer
Objective: Create spec trailer for Sony to showcase what we can do for their games. // Concept: I came up with a concept of seeing the game through the enemy's eyes. It allowed for more colors to break up the game's snow scenes in the trailer. // Art Direction. Design. Animation. Compositing. // Software: After Effects. Illustrator. Cinema 4D // 3D modeling by Jonathan Reyes. Additional art direction by Beth Roy