"Inheritence"
"Inheritance" is a two-dimensional dungeon crawler game created by a team of the University of Maryland Baltimore County (UMBC) Game Developers' Club, created in the 2014- 2015 school year. The player, upon death, continues adventuring as either the spouse or child of the recently deceased character, exploring a number of primary and secondary classes and different play styles. I worked as a concept artist, tile artist, level designer, and graphical user interface artist. The game was built in Unity; close collaboration with the programmers ensured smooth implementation of art assets. "Inheritence" debuted at UMBC's 2015 Undergraduate Research and Creative Achievement Day.