The assignment called for a pdf of the design process to create the eggs, displaying the final product from multiple views and at various points throughout the process. The steps on the lower half of the page show the mesh modeling process of the project.
The egg and its stand were 3D printed
I designed the egg stand in AutoCAD so that its pieces would be able to come apart and go back together using a slide clasp mechanism.
Using 3ds Max, I rendered the egg and its stand in an exploded view. I set the egg material to copper, the stand's legs to steel, and the stand 'hub' to green glass to experiment with materials and lighting effects.
I remodeled the egg in AutoCAD to find a design that fit more cohesively with the design of the stand. In this 3ds Max render, I focused on how the egg might fall in a real-life setting, and attempted to show the mechanics of the stand. I set the egg as a tan plastic, the stand legs as a golden plastic, and the stand hub as frosted glass.
The final assignment was to put the original egg and the egg remodel in a realistic setting alongside other objects. The focus here was on varying light sources in an interior setting.
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Meshed Egg

The Egg and stand project was the result of a sequence of assignments for a class at MIT called "Design Computation." The first assignment was to mesh model an egg with holes in it, the second was to create the stand, and a series of assignments ensued with the goal of rendering the end and its stand in a variety of lighting types and settings. My design for the pattern in the egg was meant to be as organic as possible, incorporating the lumps and irregular holes that resulted from the "smooth" mesh command in AutoCAD. To design the legs of the stand, I attempted to capture the smooth yet structural curves I've seen in some hanging planters. I received praise and the highest possible grade for the class, and learned valuable techniques involved in 3D mesh modeling and rendering.

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Fiona Libby
Architect Boston, MA