Here is an example sheet of the posed monster with his balloon in various angles.
The textured model - turned.
Model wireframe - turned.
Some initial thumbnails and sketches before I got to work in ZBrush. I worked through some variations on the placement of the claws and eyes and some initial ideas about the shape of the hands and feet.
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Character: Balloon Monster

sculpted in: ZBrush
re-topology and UV in: Maya
textured in: ZBrush
rigging in: Maya

Eric Manley
3D Artist Redmond, WA