gLike
Environment Design

In this project I was asked to create a 'H' or 'T' mapped environment that could create the base of a level. The environment had to merge the theme of old and new together while using out own meshes and UDK meshes. The look I went for was a deserted town that was the contained an old side of town and a new, this was so that it fitted with the brief.

Dylan O'Shea
Student Liverpool, United Kingdom