Final character render
Normal, Occlusion and Triangulated wireframe render
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Character Design

In this project I was asked to create a 'toon' based horror character with some constraints. The character had to be a humanoid and had a Tri limit of 10,000 for the character, 5,000 for a weapon and 2,500 for the secondary animation.

Dylan O'Shea
Student Liverpool, United Kingdom