This is a model of the sword wielded by the Witch-King of Angmar in the Lord of the Rings movies. The model was done from scratch in 3ds Max using reference, with the textures done in Photoshop.
A close up detail shot of Tenebrae.
This is a completely original sword, called Tenebrae, that I modeled in 3DS Max referring only to a sketch I had made of the sword. The white disk in the center, surrounding the black spot, is meant to represent a black hole. The textures were done in Photoshop.
This is a model of the Phaser Rifle, seen only in the episode "Where No Man Has Gone Before" of the original Star Trek TV series. The model was made from scratch in 3DS Max, using reference, with the textures done in Photoshop. This image was rendered in Blender 2.49.
This is a 3d model of the classic phaser from the original Star Trek TV series. The model was made from scratch in 3DS Max, using reference, with the textures done in Photoshop.
This is a complete remake of the Star Trek Assault Phaser. The new model was made from scratch in 3ds MAX, using reference, while the textures were done in Photoshop.
This is a version of the Infinity Sword, named Vulcan, that was made for Player Studio, specifically for use in Everquest II. The sword went through several iterations before arriving at its final design, which was accepted for use in the game.
Vulcan
This is a display booth/information kiosk mockup made as an exercise in installation design. The shapes were all modeled in Maya, with minor texturing work done in Photoshop.
This is a 3d rendition of the Black Sword from Ultima 7: The Forge of Virtue, an old game from the 90's. The model was made in Maya 2010 using the box art of the game as reference. The model's textures were made in Photoshop, utilizing the Genetica Viewer to make the base textures that were then modified to suit the weapon.
Lindis' Rapier View 2 - A closer view of Lindis' rapier
Lindis' Rapier - This is a rapier model I made for a female character named Lindis. The model was made in Maya 2010 over the course of approximately 6 days, then rendered in Blender 2.49b.
Assault Phaser - This is a 3d model of a phaser seen in Star Trek, recolored from the original black and silver scheme. I modeled this in Maya 2010, then rendered it in Blender 2.49b.
Assault Phaser View 2 - Opposite side view of the assault phaser model.
Assault Phaser View 3 - 3/4 rear view of the assault phaser model.
Assault Phaser View 4 - Top view of the assault phaser model.
The Infinity Sword (3d) - A 3d rendition of the Infinity Sword. The sword was modeled in Maya 2010 and rendered in Blender 2.49
Inland Speakers
A 3d rendition of Golfshop Central's logo, done during a freelance job with the company. The logo was modeled in Maya 2010, using the 2d logo as reference.
Penguin - This penguin I made for my 3d modeling class at Cuyahoga Community College, which I also animated. Pete here was modeled and animated in Maya 2008, then rendered in Maya 2010.
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3d Models