lost evolution - tape dispenser - Design cannot "say" anything, but actually it says everything.
relativity - timmer - Design can teach us the basic principle of the Universe.
pendulum - music player - Design can recall our old memory.
feeding - pencil sharpener - Design can connect people's relationships.
cherish - memo holder - Design can make us cherish resources, not deplete them.
Pinocchio - straw can - Design can give us a smile of understanding while using.
cheers - chair - Design can provide alternative solution and function combined.
nutrition - orange bookshelf - Design can influence our habits in both practical and unconscious ways.
swing firefly - chair - Design can be our personal space and touch.
water recycle - coaster - Design can push us to rethink and recycle.
fishing boat - sauce plate - Design can broaden our vision horizontally and vertically.
window shade - cutting board - Design can inspire new spark from daily objects.
AGOYA Enterprise - white wine bottle (design competition) - Design can boost and reinforce the image and identity.
hanger handbag (concept 1) - Design can help us organize inside out and vice versa.
fashion element handbag (concept 2) - Design can deconstruct things to its basic elements.
paperweight (Elite design competition) - Design can remind us something at a specific moment.
Harizu - smartbook (sponsored project) - Design can reflect cultural behavior.
soft power - MP3 player (free lance project) - Design can be incarnated in a soft power.
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What can design do
Huang Kai Chen
Interaction designer Savannah, GA