3D Mascot
This character design was created in 3D to provide a wide range of renderings using different outfits, environment and posing. This Owl Mascot had its first version designed by another digital agency and they delivered a static render for one use purpose only and later I was hired to recreate from scratch making possible multiple use purposes by creating a fully rigged character.
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| Project: 3D Mascot
| Client: Instituto Educacional Americana
| Software: Maya, VRay, Photoshop
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This project was created using Maya and rendered in Vray. The base is a mid poly mesh using the incredible subdivision attribute native to Vray, therefore I can get these smooth results with less pain. Below I have made two different versions of this Mascot, wearing outfits for: June Festival (our very traditional religious festival) and Graduation. Both renders are using three-way lightning setup, physical camera attributes, 80mm lenses and hand drawn textures and bumps.
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